Beispiel #1
0
 /// <summary>
 /// Sends a <c>keydown</c>, <c>keypress</c>/<c>input</c>, and <c>keyup</c> event for each character in the text.
 /// </summary>
 /// <param name="selector">A selector of an element to type into. If there are multiple elements satisfying the selector, the first will be used.</param>
 /// <param name="text">A text to type into a focused element</param>
 /// <param name="options"></param>
 /// <exception cref="SelectorException">If there's no element matching <paramref name="selector"/></exception>
 /// <remarks>
 /// To press a special key, like <c>Control</c> or <c>ArrowDown</c> use <see cref="Keyboard.PressAsync(string, PressOptions)"/>
 /// </remarks>
 /// <example>
 /// <code>
 /// await frame.TypeAsync("#mytextarea", "Hello"); // Types instantly
 /// await frame.TypeAsync("#mytextarea", "World", new TypeOptions { Delay = 100 }); // Types slower, like a user
 /// </code>
 /// </example>
 /// <returns>Task</returns>
 public Task TypeAsync(string selector, string text, TypeOptions options = null)
 => SecondaryWorld.TypeAsync(selector, text, options);