Beispiel #1
0
 private void ExecFortuneSpirit(Character player, Character target)
 {
     Debug.Log(MethodBase.GetCurrentMethod());
     target.objBuffPanel.AddBuff(prefab_Buff, Fix.FORTUNE_SPIRIT, SecondaryLogic.FortuneSpirit_Turn(player), SecondaryLogic.FortuneSpirit(player), 0);
     StartAnimation(target.objGroup.gameObject, Fix.FORTUNE_SPIRIT, Fix.COLOR_NORMAL);
 }