Beispiel #1
0
    protected override void Awake()
    {
        base.Awake();

        helpPage    = transform.Find("HelpPage").gameObject;
        monsterPage = transform.Find("MonsterPage").gameObject;
        towerPage   = transform.Find("TowerPage").gameObject;

        sv_HelpPage  = helpPage.transform.Find("Scroll View").GetComponentInChildren <ScrollViewControllerOne>();
        sv_TowerPage = towerPage.transform.Find("Scroll View").GetComponentInChildren <ScrollViewControllerOne>();

        helpPanelTween = transform.DOLocalMoveX(0, 0.5f);
        helpPanelTween.SetAutoKill(false);
        helpPanelTween.Pause();
    }
    protected override void Awake()
    {
        base.Awake();
        resPath            = "GameOption/Normal/Level/";
        playerManager      = mUIFacade.mPlayerManager;
        levelContentGoList = new List <GameObject>();
        towerContentGoList = new List <GameObject>();
        levelContentTrans  = transform.Find("Scroll View").Find("Viewport").Find("Content");
        lockBtnGo          = transform.Find("Img_LockBtn").gameObject;
        emp_TowerTrans     = transform.Find("Emp_Tower");
        img_BGLeft         = transform.Find("Img_BgLeft").GetComponent <Image>();
        img_BGRight        = transform.Find("Img_BgRight").GetComponent <Image>();
        txt_Waves          = transform.Find("Img_TotalWaves").GetComponentInChildren <Text>();
        sv_Level           = transform.Find("Scroll View").GetComponent <ScrollViewControllerOne>();
        bigLevelID         = 1;
        levelID            = 1;

        LoadResources();
    }
    protected override void Awake()
    {
        base.Awake();
        Transform scrollViewTrans = transform.Find("Scroll View");

        bigLevelContentTrans = scrollViewTrans.Find("Viewport").Find("Content");
        bigLevelPageCount    = bigLevelContentTrans.childCount;
        sv_bigLevel          = scrollViewTrans.GetComponent <ScrollViewControllerOne>();
        playerManager        = mUIFacade.mPlayerManager;
        bigLevelPages        = new Transform[bigLevelPageCount];
        for (int i = 0; i < bigLevelPageCount; i++)
        {
            Transform trans = bigLevelContentTrans.GetChild(i);
            bigLevelPages[i] = trans;
            //显示大关卡信息
            ShowBigLevelState(playerManager.unLockedNormalModeBigLevelList[i], playerManager.unLockedNormalModeLevelNumList[i],
                              playerManager.totalNormalModeLevelNumList[i], bigLevelPages[i], i + 1);
        }
        hasRigisterEvent = true;
    }