Trigger() public abstract method

public abstract Trigger ( ) : void
return void
Beispiel #1
0
 private void OnTriggerEnter2D(Collider2D collision)
 {
     if (collision.tag == "Player")
     {
         Event.Trigger();
     }
 }
 private void OnDestroy()
 {
     if (_active)
     {
         Event.Trigger();
         _active = false;
     }
 }
Beispiel #3
0
 void Trigger()
 {
     Event.Trigger();
 }
 public void Trigger()
 {
     scriptedEvent.Trigger();
 }