public override void End()
    {
        //Revert speed increase
        ScriptablePoisonBuff poisonBuff = (ScriptablePoisonBuff)ScriptedBuff;

        effectStacks = 0;
    }
 protected override void ApplyEffect()
 {
     //Add speed increase to MovementComponent
     ScriptablePoisonBuff poisonBuff = (ScriptablePoisonBuff)ScriptedBuff;
 }