public static void CreateData()
 {
     ScriptableObjectUtillity.CreateAsset <AchievementSheet>();
 }
 public static void CreateData()
 {
     ScriptableObjectUtillity.CreateAsset <CharacterSheet>();
 }
Beispiel #3
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 public static void CreateData()
 {
     ScriptableObjectUtillity.CreateAsset <StageSheet>();
 }