public override void OnInspectorGUI() { DrawDefaultInspector(); Script_CanvasGroupController t = (Script_CanvasGroupController)target; if (GUILayout.Button("FadeIn()")) { t.FadeIn(); } }
public override void OnInspectorGUI() { DrawDefaultInspector(); Script_CanvasGroupController t = (Script_CanvasGroupController)target; if (GUILayout.Button("FadeIn()")) { t.FadeIn(); } }