public override void OnInspectorGUI() { DrawDefaultInspector(); Script_BgThemePlayer t = (Script_BgThemePlayer)target; if (GUILayout.Button("Soft Stop")) { t.SoftStop(); } if (GUILayout.Button("Play")) { t.Play(); } if (GUILayout.Button("Play Fade In")) { t.FadeInPlay(); } if (GUILayout.Button("Stop Fade Out")) { t.FadeOutStop(); } }