public override void Cancel()
 {
     if (proceeder is not null)
     {
         eventToWaitFor.Unsubscribe(proceeder);
     }
 }
        private bool disposedValue;         // To detect redundant calls.

        protected virtual void Dispose(bool disposing)
        {
            if (!disposedValue)
            {
                if (disposing)
                {
                    executeOn.Unsubscribe((ScriptEventHandler)RunCode);

                    lua.Dispose();
                }

                disposedValue = true;
            }
        }
Beispiel #3
0
 public override void Cancel()
 {
     eventToCheckOn.Unsubscribe(checker);
 }