public static void ShowOpenProject(this ScreenLayerManager screenLayerManager)
        {
            if (!Directory.Exists(Project.ProjectsFolder))
            {
                Directory.CreateDirectory(Project.ProjectsFolder);
            }

            screenLayerManager.OpenFilePicker("", "", Project.ProjectsFolder, Project.FileFilter, (projectPath) =>
            {
                if (!PathHelper.FolderContainsPath(Project.ProjectsFolder, projectPath) ||
                    PathHelper.GetRelativePath(Project.ProjectsFolder, projectPath).Count(c => c == '/') != 1)
                {
                    screenLayerManager.ShowMessage("Projects must be placed in a folder directly inside the 'projects' folder.");
                }
                else
                {
                    screenLayerManager.AsyncLoading("Loading project", () =>
                    {
                        var resourceContainer = screenLayerManager.GetContext <Editor>().ResourceContainer;

                        var project = Project.Load(projectPath, true, resourceContainer);
                        Program.Schedule(() => screenLayerManager.Set(new ProjectMenu(project)));
                    });
                }
            });
        }
Beispiel #2
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 public void Restart(ScreenLayer initialLayer = null, string message = null)
 {
     initializeOverlay();
     ScreenLayerManager.Set(initialLayer ?? new StartMenu());
     if (message != null)
     {
         ScreenLayerManager.ShowMessage(message);
     }
 }
Beispiel #3
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        public static void ShowOpenProject(this ScreenLayerManager screenLayerManager)
        {
            if (!Directory.Exists(Project.ProjectsFolder))
            {
                Directory.CreateDirectory(Project.ProjectsFolder);
            }

            screenLayerManager.OpenFilePicker("", "", Project.ProjectsFolder, Project.FileFilter, (projectPath) =>
            {
                if (!PathHelper.FolderContainsPath(Project.ProjectsFolder, projectPath))
                {
                    screenLayerManager.ShowMessage("Projects must be placed in a folder inside the 'projects' folder.");
                }
                else
                {
                    screenLayerManager.AsyncLoading("Loading project", () =>
                    {
                        var project = Project.Load(projectPath, true);
                        Program.Schedule(() => screenLayerManager.Set(new ProjectMenu(project)));
                    });
                }
            });
        }