Beispiel #1
0
 public void Victory()
 {
     combatState = EnumCombatState.Victory;
     if (VictoryChecker.EnemiesLeft > 0)
     {
         ScreenChanger.UnloadFight();
         GameManager.GameState = GameManager.eGameState.OverWorld;
     }
     else
     {
         GameManager.GameWin();
     }
 }