private void Valid()
    {
        // String Language
        string strLang = GameObject.Find("DropdownTitleOptionsLanguage").GetComponent <Dropdown>().captionText.text;

        foreach (string language in scrGM.GetLanguages())
        {
            if (strLang == language)
            {
                scrGM.SetCurrentLanguage(language);
            }
        }

        // String Resolution
        string strRes = GameObject.Find("DropdownTitleOptionsResolution").GetComponent <Dropdown>().captionText.text;

        string[] str    = strRes.Split('x');
        int      width  = int.Parse(str[0]);
        int      height = int.Parse(str[1]);

        foreach (Resolution res in scrGM.GetResolutions())
        {
            if (res.width == width && res.height == height)
            {
                scrGM.SetCurrentResolution(res);
            }
        }

        // Change Bool FullScreen
        scrGM.SetFullScreen(GameObject.Find("ToggleTitleOptionFullScreen").GetComponent <Toggle>().isOn);

        scrGM.ShowTitle();
        scrGM.HideOptions();
    }
    // Use this for initialization
    void Start()
    {
        scrGM = GameObject.Find("GameManager").GetComponent <ScrGameManager>();

        List <string> languages = scrGM.GetLanguages();

        gameObject.GetComponent <Dropdown>().AddOptions(languages);

        for (int i = 0; i < languages.Count; i++)
        {
            if (languages[i] == scrGM.GetCurrentLanguage())
            {
                gameObject.GetComponent <Dropdown>().value = i;
            }
        }
    }