Beispiel #1
0
    public void MakeTombstone()
    {
        Scorekeeper score = gameObject.GetComponent <Scorekeeper> ();

        if (score.CanBuy(tombstonePrice))
        {
            score.AddScore(-tombstonePrice);
            Instantiate(tombstone);
        }
        else
        {
            Debug.Log("Not enough money for a tombstone.");
        }
    }