void saveButtonClicked()
    {
        string nameUser = ScoreUtils.DEFAULT_STR_PLAYER_NAME;

        foreach (GameObject buttonGO in buttonsPlayerNameGO)
        {
            if (buttonGO.name.Equals(NameUtils.NAME_INPUT_LEADERBOARD))
            {
                tk2dUITextInput textInput = buttonGO.GetComponent <tk2dUITextInput>();
                nameUser = textInput.Text;

                if (nameUser.Length < ScoreUtils.TOTAL_CHARACTERS_NAME)
                {
                    Debug.Log(nameUser);
                    return;
                }

                nameUser = nameUser.ToUpper();
            }
        }

        foreach (GameObject buttonGO in buttonsGO)
        {
            buttonGO.SetActive(true);
        }

        foreach (GameObject buttonGO in buttonsPlayerNameGO)
        {
            buttonGO.SetActive(false);
        }

        ScoreUtils.addUserLeaderboard(nameUser, score, position, leaderboard);
    }