public Text randomSelectionText; // text to change to show if minigame selection will be random // Start is called before the first frame update void Start() { if (mainText != null) { //mainText.text = ""; } stats = new ScoreTrackerStats(); timer = 5f / Time.fixedDeltaTime; }
// Start is called before the first frame update void Start() { stats = new ScoreTrackerStats(); }