//称えるとき所持P減らしてスコアを増やす public void LaudPoint(int add) { CurrentPoint -= add; m_controller.AddSpeed(0.3f); //スコア増やす ScoreManager.AddMasterScore(10, m_controller.m_playerMode); m_haveText.text = CurrentPoint.ToString(); }
//称えるとき所持P減らしてスコアを増やす public void LaudPoint(int add) { CurrentPoint -= add; m_controller.AddSpeed(0.3f); //スコア増やす ScoreManager.AddMasterScore(10, m_controller.m_playerMode); m_haveText.text = CurrentPoint.ToString(); }