void OnMouseDown()
 {
     if (gameObject.CompareTag("Breakable"))
     {
         Destroy(gameObject);
         AudioSource.PlayClipAtPoint(BreakSound, transform.position);
         scoreKeeper.IncreaseScore();
     }
     else if (gameObject.CompareTag("Cocacola"))
     {
         scoreKeeper.DecreaseScore();
         AudioSource.PlayClipAtPoint(ErrorSound, transform.position);
     }
 }
 void OnCollisionEnter2D(Collision2D col)
 {
     Destroy(gameObject);
     AudioSource.PlayClipAtPoint(Break_Sound, this.transform.position);
     scoreKeeper.DecreaseScore();
 }
 void OnTriggerEnter2D(Collider2D col)
 {
     AudioSource.PlayClipAtPoint(Coin, transform.position);
     Destroy(col.gameObject);
     scoreKeeper.DecreaseScore();
 }