protected override bool OnPlayerChatHooked(PlayerInfo playerInfo, string message)
        {
            if (message == QueryListCmd)
            {
                QueryList(playerInfo);
            }
            else if (message.StartsWith(SetHomeCmdPrefix) && message.Length > SetHomeCmdPrefix.Length)
            {
                string homeName = message.Substring(SetHomeCmdPrefix.Length + 1);

                if (string.IsNullOrEmpty(homeName))
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, "Home名称不能为空");
                    return(true);
                }

                List <HomePositionDto> dtos = _homePositionService.GetDataBySteamID(playerInfo.SteamID);
                _currentPlayerOwnedHomeCount = dtos.Count;

                if (_currentPlayerOwnedHomeCount >= MaxCanSetCount)
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips3));
                }
                else
                {
                    int playerScore = _scoreInfoService.GetPlayerScore(playerInfo.SteamID);
                    if (playerScore < GetSetHomeNeedScore())// 设置需要积分不足提示
                    {
                        SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips4));
                    }
                    else
                    {
                        var dto = dtos.Find(p => p.HomeName == homeName);
                        if (dto == null)// 首次设置Home成功提示
                        {
                            dto = new HomePositionDto()
                            {
                                HomeName   = homeName,
                                PlayerName = playerInfo.PlayerName,
                                SteamID    = playerInfo.SteamID,
                                Pos        = playerInfo.Pos
                            };
                            _homePositionService.Add(dto);

                            SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips6, dto));
                        }
                        else// Home名称已存在覆盖提示
                        {
                            dto.HomeName   = homeName;
                            dto.PlayerName = playerInfo.PlayerName;
                            dto.SteamID    = playerInfo.SteamID;
                            dto.Pos        = playerInfo.Pos;
                            _homePositionService.Update(dto);
                            SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips5, dto));
                        }

                        Log.Info(string.Format("玩家: {0} SteamID: {1} 设置了Home: {2} 三维坐标: {3}",
                                               playerInfo.PlayerName, playerInfo.SteamID, homeName, playerInfo.Pos));
                    }
                }
            }
            else if (message.StartsWith(TeleHomeCmdPrefix) && message.Length > TeleHomeCmdPrefix.Length)
            {
                string          homeName = message.Substring(TeleHomeCmdPrefix.Length + 1);
                HomePositionDto dto      = _homePositionService.GetDataBySteamIDAndHomeName(playerInfo.SteamID, homeName);
                if (dto == null)
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips8));
                }
                else
                {
                    var teleRecord = _teleRecordService.GetDataByID(playerInfo.SteamID);

                    if (teleRecord != null && string.IsNullOrEmpty(teleRecord.LastTeleDateTime) == false)
                    {
                        int timeSpan = (int)(DateTime.Now - DateTime.Parse(teleRecord.LastTeleDateTime)).TotalSeconds;
                        if (timeSpan < TeleInterval)// 正在冷却
                        {
                            SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips9, TeleInterval - timeSpan));
                            return(true);
                        }
                    }

                    int playerScore = _scoreInfoService.GetPlayerScore(playerInfo.SteamID);
                    if (playerScore < TeleNeedScore)// 传送需要积分不足提示
                    {
                        SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, Tips7));
                    }
                    else
                    {
                        _scoreInfoService.DeductPlayerScore(playerInfo.SteamID, TeleNeedScore);

                        SdtdConsole.Instance.TelePlayer(playerInfo.SteamID, dto.Pos);

                        SdtdConsole.Instance.SendGlobalMessage(FormatCmd(playerInfo, Tips10, dto));

                        // 记录传送日期
                        var tempDto = new TeleRecordDto()
                        {
                            SteamID = playerInfo.SteamID, LastTeleDateTime = DateTime.Now.ToString()
                        };
                        if (teleRecord == null)
                        {
                            _teleRecordService.Add(tempDto);
                        }
                        else
                        {
                            _teleRecordService.Update(tempDto);
                        }

                        Log.Info(string.Format("玩家: {0} SteamID: {1} 传送到了: {2}", playerInfo.PlayerName, playerInfo.SteamID, dto.HomeName));
                    }
                }
            }
            else
            {
                return(false);
            }
            return(true);
        }
        protected override bool OnPlayerChatHooked(PlayerInfo playerInfo, string message)
        {
            if (message == QueryListCmd)
            {
                List <CityPositionDto> dtos = _cityPositionService.GetAll("CityName ASC");

                if (dtos.Count == 0)
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, "[00FF00]暂无公共城镇信息");
                }
                else
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, "[00FF00]可用公共城镇:");

                    StringBuilder returnCmd = new StringBuilder();
                    int           index     = 1;
                    foreach (var item in dtos)
                    {
                        returnCmd.Append(string.Format("pm {0} \"[00FF00]{1}{2}\"\r\n", playerInfo.SteamID, index, FormatCmd(playerInfo, QueryListTips, item)));
                        ++index;
                    }
                    SdtdConsole.Instance.SendCmd(returnCmd.ToString());
                }
            }
            else
            {
                CityPositionDto cityPosition = _cityPositionService.GetDataByID(message);
                if (cityPosition == null)
                {
                    return(false);
                }
                else
                {
                    var teleRecord = _teleRecordService.GetDataByID(playerInfo.SteamID);

                    if (teleRecord != null && string.IsNullOrEmpty(teleRecord.LastTeleDateTime) == false)
                    {
                        int timeSpan = (int)(DateTime.Now - DateTime.Parse(teleRecord.LastTeleDateTime)).TotalSeconds;
                        if (timeSpan < TeleInterval)// 正在冷却
                        {
                            SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, TeleFailTips2, TeleInterval - timeSpan));

                            return(true);
                        }
                    }

                    int playerScore = _scoreInfoService.GetPlayerScore(playerInfo.SteamID);
                    if (playerScore < cityPosition.TeleNeedScore)// 积分不足
                    {
                        SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, TeleFailTips1, cityPosition));
                    }
                    else
                    {
                        _scoreInfoService.DeductPlayerScore(playerInfo.SteamID, cityPosition.TeleNeedScore);

                        SdtdConsole.Instance.TelePlayer(playerInfo.SteamID, cityPosition.Pos);

                        SdtdConsole.Instance.SendGlobalMessage(FormatCmd(playerInfo, TeleSucceedTips, cityPosition));

                        // 记录传送日期
                        var dto = new TeleRecordDto()
                        {
                            SteamID = playerInfo.SteamID, LastTeleDateTime = DateTime.Now.ToString()
                        };
                        if (teleRecord == null)
                        {
                            _teleRecordService.Add(dto);
                        }
                        else
                        {
                            _teleRecordService.Update(dto);
                        }

                        Log.Info(string.Format("玩家: {0} SteamID: {1} 传送到了: {2}", playerInfo.PlayerName, playerInfo.SteamID, cityPosition.CityName));
                    }
                }
            }
            return(true);
        }
Beispiel #3
0
        protected override bool OnPlayerChatHooked(PlayerInfo playerInfo, string message)
        {
            if (message == QueryListCmd)
            {
                List <GoodsDto> dtos = _goodsService.GetAll("Price ASC");

                if (dtos.Count == 0)
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, "[00FF00]暂无商品信息");
                }
                else
                {
                    SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, "[00FF00]商品列表:");

                    StringBuilder returnCmd = new StringBuilder();
                    int           index     = 1;
                    foreach (var item in dtos)
                    {
                        returnCmd.Append(string.Format("pm {0} \"[00FF00]{1}: {2}\"\r\n", playerInfo.SteamID, index, FormatCmd(playerInfo, QueryListTips, item)));
                        ++index;
                    }
                    SdtdConsole.Instance.SendCmd(returnCmd.ToString());
                }
            }
            else
            {
                GoodsDto goodsDto = _goodsService.GetDataByID(message);
                if (goodsDto == null)
                {
                    return(false);
                }
                else
                {
                    int playerScore = _scoreInfoService.GetPlayerScore(playerInfo.SteamID);
                    if (playerScore < goodsDto.Price)// 积分不足
                    {
                        SdtdConsole.Instance.SendMessageToPlayer(playerInfo.SteamID, FormatCmd(playerInfo, BuyFailTips, goodsDto));
                    }
                    else
                    {
                        _scoreInfoService.DeductPlayerScore(playerInfo.SteamID, goodsDto.Price);

                        string cmdPrefix = "give";

                        switch (goodsDto.GoodsType)
                        {
                        case "物品":
                            if (GiveItemBlockToBackpack)
                            {
                                cmdPrefix = "gi";
                            }
                            SdtdConsole.Instance.SendCmd(string.Format("{0} {1} {2} {3} {4}",
                                                                       cmdPrefix, playerInfo.EntityID, goodsDto.Content, goodsDto.Amount, goodsDto.Quality));
                            break;

                        case "方块":
                            if (GiveItemBlockToBackpack)
                            {
                                cmdPrefix = "gb";
                            }
                            SdtdConsole.Instance.SendCmd(string.Format("{0} {1} {2} {3}",
                                                                       cmdPrefix, playerInfo.EntityID, goodsDto.Content, goodsDto.Amount));
                            break;

                        case "实体":
                            for (int i = 0; i < goodsDto.Amount; ++i)
                            {
                                SdtdConsole.Instance.SendCmd(string.Format("se {0} {1}",
                                                                           playerInfo.EntityID, goodsDto.Content));
                            }
                            break;

                        case "指令":
                            for (int i = 0; i < goodsDto.Amount; ++i)
                            {
                                SdtdConsole.Instance.SendCmd(FormatCmd(playerInfo, goodsDto.Content, goodsDto));
                            }
                            break;

                        default:
                            throw new Exception("无效商品类型");
                        }

                        SdtdConsole.Instance.SendGlobalMessage(FormatCmd(playerInfo, BuySucceedTips, goodsDto));

                        // 记录购买
                        Log.Info(string.Format("玩家: {0} SteamID: {1} 购买了: {2}", playerInfo.PlayerName, playerInfo.SteamID, goodsDto.GoodsName));
                    }
                }
            }
            return(true);
        }