Beispiel #1
0
    public void Start(Action <GameplaySequence> onFinish)
    {
        //NOT A MONOBEHAVIOUR START METHOD
        _currentScore = 0;
        _onFinish     = onFinish;

        StartingBoard.DisplayText("", true);
        OtherBoard.DisplayText("", true);
        StartingBoard.Activate(null, false);
        GameplayBoard.BoardFinished += OnBoardFinished;
        _scoreDisplayer.ResetDisplayer();
        Debug.Log("Starting sequence " + RequiredScore.ToString());
    }