Beispiel #1
0
    public void BurnBuilding()
    {
        a.AddScore();
        Vector3    Spawn = this.transform.position - (this.transform.up * .5f);
        GameObject G     = (GameObject)Instantiate(Burnt, Spawn, this.transform.rotation);

        G.GetComponent <BurntBuilding>().BurntBuildingNum = buildingNum;
        Destroy(this.gameObject);
        //Debug.Log("Replace Building");
    }