Beispiel #1
0
    protected override void SetListeners()
    {
        Button nextLevel = GameObject.Find("ButtonLF").GetComponent <Button>();

        nextLevel.onClick.AddListener(() =>
        {
            ScenesHandler.NextScene();
        });
    }
Beispiel #2
0
 private void PrepareSingleton()
 {
     if (INSTANCE == null)
     {
         INSTANCE = this;
     }
     else
     {
         Destroy(INSTANCE.gameObject);
         INSTANCE = this;
     }
 }