public void RedirectToSceneClicked(string nameScene)
 {
     SceneManagerCommon.LoadSceneFromSceneManager(name);
 }
 public void BackSceneClicked()
 {
     SceneManagerCommon.LoadPreviousSceneManager();
 }
Beispiel #3
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 public void NewGameOnClicked()
 {
     GameManager.Instance.SetStateChange(GAMESTATE.MAIN_MENU);
     SceneManagerCommon.LoadSceneFromSceneManager(1);
 }