Beispiel #1
0
    private IEnumerator DisclaimerMessage()
    {
        GetComponent <AudioSource>().Play();
        yield return(new WaitForSeconds(11f));

        SceneManagement.LevelComplete();
    }
Beispiel #2
0
 private void OnTriggerEnter(Collider other)
 {
     if (other.tag == "Player")
     {
         SceneManagement.LevelComplete();
     }
 }