Beispiel #1
0
        private static IEnumerator UnloadLoadScene()
        {
            // 原本的彈窗動畫是1秒,多加0.5秒以確保它回到LoadScene
            yield return(new WaitForSeconds(1.5f));

            _ = sceneLoadScene.Invoke("OnClickClose");
        }
 public static void LoadReservePostfix(Manager.Scene __instance, Manager.Scene.Data data)
 {
     if (isLoading && data.levelName == "StudioNotification")
     {
         isLoading = false;
         sceneLoadScene.Invoke("OnClickClose");
         KK_StudioAutoCloseLoadingSceneWindow.Logger.LogDebug("Auto close load scene window");
     }
 }