public void init(int type)
    {
        SceneGame sceneGame = AppEngine.getCanvas().getSceneGame();

        sceneGame.getUIList(4).initList();
        sceneGame.getUIList(6).initList();
        sceneGame.getUIList(5).initList();
        this.setScrollOffset(0.0f);
        this.resetScrolling(false);
        this.resetSwiping(true);
        this.setType(type);
        this.setSwipeRange(-1980f, 0.0f, 330f);
        this.setSwipeOffset((float)(-type * 330));
    }