Beispiel #1
0
    // Update is called once per frame
    void Update()
    {
        if (Input.GetKeyDown("space"))
        {
            m_bChangeScene = true;
        }
        if (m_bChangeScene == true)
        {
            Player.SetBool("KeySelected", true);
        }


        if (m_bAnimationFinish == true)
        {
            SceneChanger.GetInstance().SceneMain();
        }
    }