Beispiel #1
0
        private CameraComponent AddCamera(bool enabled, SceneCameraSlotId slot)
        {
            var camera = new CameraComponent {
                Enabled = enabled, Slot = slot
            };

            entityManager.Add(new Entity {
                camera
            });
            return(camera);
        }
Beispiel #2
0
 private static void UpdateCameraSlotIndex(INodePresenter node, SceneCameraSlotId id)
 {
     node.UpdateValue(id);
     // TODO: we shouldn't have to manually refresh this.
     node.Children.ForEach(x => x.IsVisible = false);
 }