Beispiel #1
0
        void InitializeSceneBoundariesChecker()
        {
            if (!useBoundariesChecker)
            {
                return;
            }

            if (boundariesChecker != null)
            {
                boundariesChecker.Stop();
            }

            if (isDebugMode)
            {
                boundariesChecker = new SceneBoundariesDebugModeChecker();
                boundariesChecker.timeBetweenChecks = 0f;
            }
            else
            {
                boundariesChecker = new SceneBoundariesChecker();
            }
        }
 private void OnSceneChanged(ParcelScene scene)
 {
     boundariesChecker = DCL.SceneController.i.boundariesChecker;
     currentScene      = scene;
 }