Beispiel #1
0
    protected override void OnGameDataReset()
    {
        m_chargeItemList?.Destroy();
        m_chargeItemList = null;

        CurrentDeal?.Destroy();
        CurrentDeal = null;
    }
Beispiel #2
0
    void _Packet(ScChargeItemList p)
    {
        p.CopyTo(ref m_chargeItemList);

        DispatchModuleEvent(EventItemList);
    }