// A quick save only saves tree assets that already exist in the AssetDatabase. private void QuickSave() { if (EditorMode == BonsaiEditor.Mode.Edit && Saver.CanSaveTree(Tree)) { Saver.SaveCanvas(Editor.Canvas, TreeMetaData); } }
// A quick save only saves tree assets that already exist in the AssetDatabase. private void QuickSave() { if (EditorMode == BonsaiEditor.Mode.Edit && Saver.CanSaveTree(Tree)) { Saver.SaveCanvas(Editor.Canvas, TreeMetaData); } }