private void LoadSaveThree()
 {
     if (File.Exists(Application.persistentDataPath + "/shot3.save"))
     {
         ShotData3 shotdata = SaveSystemShot3.LoadShots();
         EquippedShots = shotdata.Shots3;
     }
 }
    public void SaveShot()
    {
        Debug.Log("SavedShots");
        Debug.Log(EquippedShots);
        switch (SaveSlots)
        {
        case 1:
            SaveSystemShot1.SaveShots1(this);
            break;

        case 2:
            SaveSystemShot2.SaveShots2(this);
            break;

        case 3:
            SaveSystemShot3.SaveShots3(this);
            break;

        default:
            Debug.LogError("Save Not Working");
            break;
        }
    }