Inheritance: PackUnpackableBehaviour
Beispiel #1
0
 public override void Unpack(StreamUnpacker su)
 {
     SaveLoadTransform.UnpackTransform(gameObject.transform, su);
     showgold        = su.ReadBool();
     gold            = su.ReadFloat();
     showwildflowers = su.ReadBool();
     wildflowers     = su.ReadInt();
     broadcastjumps  = su.ReadBool();
 }
Beispiel #2
0
 public override void Pack(StreamPacker sp)
 {
     SaveLoadTransform.PackTransform(gameObject.transform, sp);
     sp.WriteBool(showgold);
     sp.WriteFloat(gold);
     sp.WriteBool(showwildflowers);
     sp.WriteInt(wildflowers);
     sp.WriteBool(broadcastjumps);
 }