static UserInfo LoadUserInfo()
 {
     userInfo = SaveGameManager.loadData <UserInfo>(GameTags.userInfoDataKey);
     if (userInfo == null)
     {
         userInfo = new UserInfo();
         SaveUserInfo();
     }
     return(userInfo);
 }
 static Setting LoadSetting()
 {
     setting = SaveGameManager.loadData <Setting>(GameTags.settingDataKey);
     if (setting == null)
     {
         setting = new Setting();
         SaveSetting();
     }
     return(setting);
 }
Beispiel #3
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 public static LevelData LoadLevelData()
 {
     _levelData = SaveGameManager.loadData <LevelData>(prefsKeyLevel);
     if (_levelData == null)
     {
         _levelData = new LevelData();
         saveLevelData();
     }
     return(_levelData);
 }
 static GameInfo LoadGameInfo()
 {
     gameInfo = SaveGameManager.loadData <GameInfo>(GameTags.gameInfoDataKey);
     if (gameInfo == null)
     {
         gameInfo = new GameInfo();
         SaveGameInfo();
     }
     return(gameInfo);
 }
 public Customize LoadCustomize()
 {
     customize = SaveGameManager.loadData <Customize>(GameTags.customizeDataKey);
     if (customize == null)
     {
         customize = new Customize();
         SaveCustomize();
     }
     return(customize);
 }