Beispiel #1
0
 private void buttonHealAllColonists_Click(object sender, EventArgs e)
 {
     if (_loadedSaveGame != null)
     {
         _loadedSaveGame = _loadedSaveGame.HealAllColonists();
         textBoxLog.AppendText("Done." + Environment.NewLine);
     }
     else
     {
         textBoxLog.AppendText("No SaveGame selected." + Environment.NewLine);
     }
 }
 public static SaveGameCore HealAllCharacters(this SaveGameCore input)
 {
     return(input.HealAllColonists().RepairAllBots());
 }