public StorageDemo.SaveGame.SavePlayer convertToSave()
        {
            StorageDemo.SaveGame.SavePlayer     saveT    = SaveGame.getInstance().player;
            StorageDemo.SaveGame.SavePlayerBean saveBean = new SaveGame.SavePlayerBean();
            saveBean.name  = completer(Gamer.SignedInGamers[PlayerIndex.One].Gamertag, 10, " ");
            saveBean.score = score;
            DateTime dt = System.DateTime.Now;

            saveBean.date = completer(dt.Day + "", 2, "0") + "/" + completer(dt.Month + "", 2, "0") + "/" + dt.Year;
            StorageDemo.SaveGame.SavePlayerBean temp;

            if (saveT.score == null)
            {
                saveT.score    = new SaveGame.SavePlayerBean[10];
                saveT.score[0] = saveBean;
                StorageDemo.SaveGame.SavePlayerBean saveBeanZ = new SaveGame.SavePlayerBean();
                saveBeanZ.name  = completer("---", 10, " ");
                saveBeanZ.date  = "  /  /    ";
                saveBeanZ.score = 0;
                saveT.score[1]  = saveT.score[2] = saveT.score[3] = saveT.score[4] = saveT.score[5] = saveT.score[6] = saveT.score[7] = saveT.score[8] = saveT.score[9] = saveBeanZ;
            }
            else
            {
                for (int i = 0; i < 10; i++)
                {
                    if (saveT.score[i].score <= saveBean.score)
                    {
                        temp           = saveT.score[i];
                        saveT.score[i] = saveBean;
                        saveBean       = temp;
                    }
                }
            }
            return(saveT);
        }
 public static StorageDemo.SaveGame.SavePlayer getMockPlayerSave()
 {
     StorageDemo.SaveGame.SavePlayer saveT = SaveGame.getInstance().player;
     saveT.score = new SaveGame.SavePlayerBean[10];
     StorageDemo.SaveGame.SavePlayerBean saveBeanZ = new SaveGame.SavePlayerBean();
     saveBeanZ.name  = completer("---", 10, " ");
     saveBeanZ.date  = "  /  /    ";
     saveBeanZ.score = 0;
     saveT.score[0]  = saveT.score[1] = saveT.score[2] = saveT.score[3] = saveT.score[4] = saveT.score[5] = saveT.score[6] = saveT.score[7] = saveT.score[8] = saveT.score[9] = saveBeanZ;
     return(saveT);
 }
Beispiel #3
0
        public ScreenRecords(GameCore game, Vector2 animacao) : base(game)
        {
            this.animacao = animacao;
            bg            = mygame.Content.Load <Texture2D>("bg");
            int       width  = game.Window.ClientBounds.Right - game.Window.ClientBounds.Left;
            int       height = game.Window.ClientBounds.Bottom - game.Window.ClientBounds.Top;
            Texture2D img    = mygame.Content.Load <Texture2D>("labelRecordsTitle");

            recordsSprite = new Sprite(mygame, img, 1, new Vector3(width / 2 - img.Width / 2, 20, 0), 1);
            while (width > 0)
            {
                width -= 200;
                int htemp = height;
                while (htemp > -200)
                {
                    htemp -= 200;
                    bgpos.Add(new Vector2(width, htemp));
                }
            }
            szbg = bgpos.Count;
            while (SaveGame.getInstance().GameLoadRequested)
            {
                Console.WriteLine("waiting.....");
                SaveGame.getInstance().Update();
            }
            int y = 150;

            SaveGame.SavePlayer save = SaveGame.getInstance().player;
            if (save.score == null)
            {
                Console.WriteLine("sem registro");
            }
            else
            {
                for (int i = 0; i < 10; i++)
                {
                    SaveGame.SavePlayerBean bean = save.score[i];
                    Label lb = new Label(Player.completer((i + 1) + "", 2, "0") + " " + bean.date + " " + bean.name + " " + Player.completer(bean.score + "", 7, "0"), new Vector3(i * -20, y, 0), mygame);
                    lb.interChar = 0;
                    ranks.Add(lb);
                    y += 30;
                }
            }
        }