public static bool TrySaveDatabase(IKp2aApp app) { bool saveSuccesful = false; SaveDb save = new SaveDb(Application.Context, app, new ActionOnFinish((success, message) => { saveSuccesful = success; if (!success) { Kp2aLog.Log("Error during TestBase.SaveDatabase: " + message); } }), false); save.Run(); save.JoinWorkerThread(); return(saveSuccesful); }
public override void Run() { _app.GetDb().Dirty.Add(_elementToMove.ParentGroup); PwGroup pgParent = _elementToMove.ParentGroup; if (pgParent != _targetGroup) { if (pgParent != null) // Remove from parent { PwEntry entry = _elementToMove as PwEntry; if (entry != null) { pgParent.Entries.Remove(entry); _targetGroup.AddEntry(entry, true, true); } else { PwGroup group = (PwGroup)_elementToMove; if ((_targetGroup == group) || (_targetGroup.IsContainedIn(group))) { Finish(false, _app.GetResourceString(UiStringKey.CannotMoveGroupHere)); return; } pgParent.Groups.Remove(group); _targetGroup.AddGroup(group, true, true); } } } _onFinishToRun = new ActionOnFinish((success, message) => { if (!success) { // Let's not bother recovering from a failure. _app.LockDatabase(false); } }, OnFinishToRun); // Save SaveDb save = new SaveDb(_ctx, _app, OnFinishToRun, false); save.SetStatusLogger(StatusLogger); save.Run(); }
public override void Run() { //check if we will run into problems. Then finish with error before we start doing anything. foreach (var _elementToMove in _elementsToMove) { PwGroup pgParent = _elementToMove.ParentGroup; if (pgParent != _targetGroup) { if (pgParent != null) { PwGroup group = _elementToMove as PwGroup; if (group != null) { if ((_targetGroup == group) || (_targetGroup.IsContainedIn(group))) { Finish(false, _app.GetResourceString(UiStringKey.CannotMoveGroupHere)); return; } } } } } foreach (var elementToMove in _elementsToMove) { _app.GetDb().Dirty.Add(elementToMove.ParentGroup); PwGroup pgParent = elementToMove.ParentGroup; if (pgParent != _targetGroup) { if (pgParent != null) // Remove from parent { PwEntry entry = elementToMove as PwEntry; if (entry != null) { pgParent.Entries.Remove(entry); _targetGroup.AddEntry(entry, true, true); } else { PwGroup group = (PwGroup)elementToMove; if ((_targetGroup == group) || (_targetGroup.IsContainedIn(group))) { Finish(false, _app.GetResourceString(UiStringKey.CannotMoveGroupHere)); return; } pgParent.Groups.Remove(group); _targetGroup.AddGroup(group, true, true); } } } } _onFinishToRun = new ActionOnFinish(ActiveActivity, (success, message, activity) => { if (!success) { // Let's not bother recovering from a failure. _app.LockDatabase(false); } }, OnFinishToRun); // Save SaveDb save = new SaveDb(_ctx, _app, OnFinishToRun, false); save.SetStatusLogger(StatusLogger); save.Run(); }
public override void Run() { //check if we will run into problems. Then finish with error before we start doing anything. foreach (var _elementToMove in _elementsToMove) { PwGroup pgParent = _elementToMove.ParentGroup; if (pgParent != _targetGroup) { if (pgParent != null) { PwGroup group = _elementToMove as PwGroup; if (group != null) { if ((_targetGroup == group) || (_targetGroup.IsContainedIn(group))) { Finish(false, _app.GetResourceString(UiStringKey.CannotMoveGroupHere)); return; } } } } } HashSet <Database> removeDatabases = new HashSet <Database>(); Database addDatabase = _app.FindDatabaseForElement(_targetGroup); if (addDatabase == null) { Finish(false, "Did not find target database. Did you lock it?"); return; } foreach (var elementToMove in _elementsToMove) { _app.DirtyGroups.Add(elementToMove.ParentGroup); PwGroup pgParent = elementToMove.ParentGroup; if (pgParent != _targetGroup) { if (pgParent != null) // Remove from parent { PwEntry entry = elementToMove as PwEntry; if (entry != null) { var dbRem = _app.FindDatabaseForElement(entry); removeDatabases.Add(dbRem); dbRem.EntriesById.Remove(entry.Uuid); dbRem.Elements.Remove(entry); pgParent.Entries.Remove(entry); _targetGroup.AddEntry(entry, true, true); addDatabase.EntriesById.Add(entry.Uuid, entry); addDatabase.Elements.Add(entry); } else { PwGroup group = (PwGroup)elementToMove; if ((_targetGroup == group) || (_targetGroup.IsContainedIn(group))) { Finish(false, _app.GetResourceString(UiStringKey.CannotMoveGroupHere)); return; } var dbRem = _app.FindDatabaseForElement(@group); if (dbRem == null) { Finish(false, "Did not find source database. Did you lock it?"); return; } dbRem.GroupsById.Remove(group.Uuid); dbRem.Elements.Remove(group); removeDatabases.Add(dbRem); pgParent.Groups.Remove(group); _targetGroup.AddGroup(group, true, true); addDatabase.GroupsById.Add(group.Uuid, group); addDatabase.Elements.Add(group); } } } } //first save the database where we added the elements var allDatabasesToSave = new List <Database> { addDatabase }; //then all databases where we removed elements: removeDatabases.RemoveWhere(db => db == addDatabase); allDatabasesToSave.AddRange(removeDatabases); int indexToSave = 0; bool allSavesSuccess = true; void ContinueSave(bool success, string message, Activity activeActivity) { allSavesSuccess &= success; indexToSave++; if (indexToSave == allDatabasesToSave.Count) { OnFinishToRun.SetResult(allSavesSuccess); OnFinishToRun.Run(); return; } SaveDb saveDb = new SaveDb(_ctx, _app, allDatabasesToSave[indexToSave], new ActionOnFinish(activeActivity, ContinueSave), false); saveDb.SetStatusLogger(StatusLogger); saveDb.ShowDatabaseIocInStatus = allDatabasesToSave.Count > 1; saveDb.Run(); } SaveDb save = new SaveDb(_ctx, _app, allDatabasesToSave[0], new ActionOnFinish(ActiveActivity, ContinueSave), false); save.SetStatusLogger(StatusLogger); save.ShowDatabaseIocInStatus = allDatabasesToSave.Count > 1; save.Run(); }