Beispiel #1
0
    private void OnLevelWasLoaded(int level)
    {
        isPaused = false;
        firstTimeSettingsSliders  = true;
        firstTimeSettingsControls = true;
        if (!wasLevelBeaten)
        {
            if (currentLevelManager)
            {
                ResetLevelData();
            }
            currentLevelManager = levels[GetMatchingSceneIndexByName(SceneManager.GetActiveScene().name)];
        }

        if (firstTimeReadIgnore)
        {
            firstTimeReadIgnore = false;
        }
        else
        {
            if (SceneManager.GetActiveScene().name == "Main Menu")
            {
                saveManager.ReadSaveData();
            }
        }

        /*
         * if (crawlManager)
         * {
         *  crawlManager.levelIndex = currentCrawlLevel;
         * }
         */
    }