void CreateCharacter <T>() { //UI: Which slot would you like to create them, keep in mind you will ovewrite the slot int characterNum = 0; //UI for 1,2,3 Character ch; if (characterNum == 1) { Save1 c = new Save1(); ch = c; editCharacter(c, characterNum); } else if (characterNum == 1) { Save2 c = new Save2(); editCharacter(c, characterNum); } else if (characterNum == 2) { Save3 c = new Save3(); editCharacter(c, characterNum); } else { print("Error: CustomCharCreator.cs: Invalid characterNum"); } }
//2 /// <summary> /// /// </summary> public PlikDodaj() { S += Dodawanie; S2 += Dodawanie2; }