Beispiel #1
0
    // Use this for initialization
    void Start()
    {
        UISprite sprite = this.gameObject.GetComponent <UISprite>();

        sprite.MakePixelPerfect();
        scene = (SandboxScene)GameObject.FindObjectOfType(typeof(SandboxScene));
    }
 // Use this for initialization
 void Start()
 {
     scene = (SandboxScene)GameObject.FindObjectOfType(typeof(SandboxScene));
 }
Beispiel #3
0
 // Use this for initialization
 void Start()
 {
     UISprite sprite = this.gameObject.GetComponent<UISprite>();
     sprite.MakePixelPerfect();
     scene = (SandboxScene)GameObject.FindObjectOfType(typeof(SandboxScene));
 }
Beispiel #4
0
 // Use this for initialization
 void Start()
 {
     scene = (SandboxScene)GameObject.FindObjectOfType(typeof(SandboxScene));
 }