Beispiel #1
0
        public static void Initialize(ContentManager content)
        {
            Content = content;

            Fonts = new Dictionary <String, SpriteFont>();

            Fonts.Add("DefaultFont", Content.Load <SpriteFont>("Fonts/rawline-600"));
            Fonts["DefaultFont"].DefaultCharacter = '?'; // Prevents crashing with invalid characters

            Skin.LoadSkin("DefaultSkin");
            SampleManager.Init();

            StoredTexture = new Dictionary <String, KeyValuePair <Texture2D, double> >();
        }