private void Awake() { customerspawner = FindObjectOfType <SladChef_CustomerSpawner>(); gameManager = FindObjectOfType <SaladChef_GameManager>(); players = FindObjectsOfType <Player>(); gameManager.KillCustomers += DestroyGameObject; }
private void Awake() { gamemamnager = FindObjectOfType <SaladChef_GameManager>(); }
private List <string> choppedVegetables = new List <string>(); //The list of chopped vegetables private void Awake() { r_Body = GetComponent <Rigidbody2D>(); gamemanager = FindObjectOfType <SaladChef_GameManager>(); timeLeft = gamemanager.TimeLeft; }