Beispiel #1
0
 void Start()
 {
     GM  = FindObjectOfType <GameManager>();
     SS  = FindObjectOfType <SafeSpeech>();
     SC  = FindObjectOfType <SafeCollision>();
     A4S = FindObjectOfType <Alien4Speech>();
 }
Beispiel #2
0
 // Start is called before the first frame update
 void Start()
 {
     SS = FindObjectOfType <SafeSpeech>();
     GM = FindObjectOfType <GameManager>();
 }