public static void DrawGizmos(SafeEnemy enemy, GizmoType type)
 {
     Gizmos.color = Color.red;
     Gizmos.DrawSphere(enemy.startPos, 0.2f);
     Gizmos.color = Color.cyan;
     Gizmos.DrawSphere(enemy.endPos, 0.2f);
 }
 public IdleState(Enemy enemy, SafeEnemy safeEnemy) : base(enemy)
 {
     this.safeEnemy = safeEnemy;
 }