public static void DrawGizmos(SafeEnemy enemy, GizmoType type) { Gizmos.color = Color.red; Gizmos.DrawSphere(enemy.startPos, 0.2f); Gizmos.color = Color.cyan; Gizmos.DrawSphere(enemy.endPos, 0.2f); }
public IdleState(Enemy enemy, SafeEnemy safeEnemy) : base(enemy) { this.safeEnemy = safeEnemy; }