Beispiel #1
0
    // Start is called before the first frame update
    void Start()
    {
        GameObject camera = GameObject.Find("Main Camera");

        CameraShake = camera.GetComponent <S_CameraShake>();

        //right = false;
        //left = false;
    }
    // Start is called before the first frame update
    void Start()
    {
        GameObject camera = GameObject.Find("Main Camera");

        CameraShake = camera.GetComponent <S_CameraShake>();
    }