public void Leave(ClientSession session)
        {
            // 플레이어 제거하고
            _sessions.Remove(session);

            // 모두에게 알림
            S_BroadcastLeaveGame leave = new S_BroadcastLeaveGame();

            leave.playerId = session.SessionId;
            Broadcast(leave.Write());
        }
Beispiel #2
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        public void Leave(ClientSession session)
        {
            // 플레이어 제거
            _sessions.Add(session);
            session.Room = this;

            // 모두에게 알림
            S_BroadcastLeaveGame leave = new S_BroadcastLeaveGame();

            leave.playerId = session.SessionId;
            Broadcast(leave.Write());
        }