public List <SCITField> SCITs = new List <SCITField>(); // Script effect data public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": if (SCITs.Count == 0) { FULL = r.ReadSTRV(dataSize); } else { SCITs.Last().FULLField(r, dataSize); } return(true); case "ENIT": case "ENDT": ENIT = new ENITField(r, dataSize, format); return(true); case "EFID": r.SkipBytes(dataSize); return(true); case "EFIT": case "ENAM": EFITs.Add(new EFITField(r, dataSize, format)); return(true); case "SCIT": SCITs.Add(new SCITField(r, dataSize)); return(true); default: return(false); } }
public BYTVField?XRGD; // Ragdoll Data (optional) public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "NAME": NAME = new FMIDField <Record>(r, dataSize); return(true); case "DATA": DATA = new REFRRecord.DATAField(r, dataSize); return(true); case "XOWN": if (XOWNs == null) { XOWNs = new List <CELLRecord.XOWNGroup>(); } XOWNs.Add(new CELLRecord.XOWNGroup { XOWN = new FMIDField <Record>(r, dataSize) }); return(true); case "XRNK": XOWNs.Last().XRNK = r.ReadT <IN32Field>(dataSize); return(true); case "XGLB": XOWNs.Last().XGLB = new FMIDField <Record>(r, dataSize); return(true); case "XESP": XESP = new REFRRecord.XESPField(r, dataSize); return(true); case "XSCL": XSCL = r.ReadT <FLTVField>(dataSize); return(true); case "XRGD": XRGD = r.ReadBYTV(dataSize); return(true); default: return(false); } }
public List <ENCHRecord.SCITField> SCITs = new List <ENCHRecord.SCITField>(); // Script effect data public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": if (SCITs.Count == 0) { FULL = r.ReadSTRV(dataSize); } else { SCITs.Last().FULLField(r, dataSize); } return(true); case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "SPIT": case "SPDT": SPIT = new SPITField(r, dataSize, format); return(true); case "EFID": r.Skip(dataSize); return(true); case "EFIT": case "ENAM": EFITs.Add(new ENCHRecord.EFITField(r, dataSize, format)); return(true); case "SCIT": SCITs.Add(new ENCHRecord.SCITField(r, dataSize)); return(true); default: return(false); } }
public FMIDField <ENCHRecord> ENAM; // enchantment ID public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "FULL": case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "DATA": case "MCDT": DATA = new DATAField(r, dataSize, format); return(true); case "ICON": case "ITEX": ICON = r.ReadFILE(dataSize); return(true); case "ENAM": ENAM = new FMIDField <ENCHRecord>(r, dataSize); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); default: return(false); } }
public DATVField DATA; // Data public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { if (format == GameFormatId.TES3) { switch (type) { case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "STRV": DATA = r.ReadDATV(dataSize, 's'); return(true); case "INTV": DATA = r.ReadDATV(dataSize, 'i'); return(true); case "FLTV": DATA = r.ReadDATV(dataSize, 'f'); return(true); default: return(false); } } switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "DATA": DATA = r.ReadDATV(dataSize, EDID.Value[0]); return(true); default: return(false); } }
public List <FMIDField <Record> > SCROs = new List <FMIDField <Record> >(); // Global variable reference public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "SCHD": SCHD = new SCHDField(r, dataSize); return(true); case "SCVR": if (format != GameFormat.TES3) { SLSDs.Last().SCVRField(r, dataSize); } else { SCHD.SCVRField(r, dataSize); } return(true); case "SCDA": case "SCDT": SCDA = r.ReadBYTV(dataSize); return(true); case "SCTX": SCTX = r.ReadSTRV(dataSize); return(true); // TES4 case "SCHR": SCHR = new SCHRField(r, dataSize); return(true); case "SLSD": SLSDs.Add(new SLSDField(r, dataSize)); return(true); case "SCRO": SCROs.Add(new FMIDField <Record>(r, dataSize)); return(true); case "SCRV": var idx = r.ReadUInt32(); SCRVs.Add(SLSDs.Single(x => x.Idx == idx)); return(true); default: return(false); } }
public BYTVField?XRGD; // Ragdoll Data (optional) public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "NAME": NAME = new FMIDField <Record>(r, dataSize); return(true); case "DATA": DATA = new REFRRecord.DATAField(r, dataSize); return(true); case "XPCI": XPCI = new FMIDField <CELLRecord>(r, dataSize); return(true); case "FULL": XPCI.Value.AddName(r.ReadASCIIString(dataSize)); return(true); case "XLOD": XLOD = r.ReadBYTV(dataSize); return(true); case "XESP": XESP = new REFRRecord.XESPField(r, dataSize); return(true); case "XMRC": XMRC = new FMIDField <REFRRecord>(r, dataSize); return(true); case "XHRS": XHRS = new FMIDField <ACRERecord>(r, dataSize); return(true); case "XSCL": XSCL = r.ReadT <FLTVField>(dataSize); return(true); case "XRGD": XRGD = r.ReadBYTV(dataSize); return(true); default: return(false); } }
public DATAField DATA; // Ammo Data public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "ENAM": ENAM = new FMIDField <ENCHRecord>(r, dataSize); return(true); case "ANAM": ANAM = r.ReadT <IN16Field>(dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); default: return(false); } }
public List <RNAMField> RNAMs = new List <RNAMField>(); // Large References public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "WNAM": WNAM = new FMIDField <WRLDRecord>(r, dataSize); return(true); case "CNAM": CNAM = new FMIDField <CLMTRecord>(r, dataSize); return(true); case "NAM2": NAM2 = new FMIDField <WATRRecord>(r, dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "MNAM": MNAM = r.ReadT <MNAMField>(dataSize); return(true); case "DATA": DATA = r.ReadT <BYTEField>(dataSize); return(true); case "NAM0": NAM0 = new NAM0Field(r, dataSize); return(true); case "NAM9": NAM0.NAM9Field(r, dataSize); return(true); case "SNAM": SNAM = r.ReadT <UI32Field>(dataSize); return(true); case "OFST": r.SkipBytes(dataSize); return(true); // TES5 case "RNAM": RNAMs.Add(new RNAMField(r, dataSize)); return(true); default: return(false); } }
public STRVField MNAM; // Master Text public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "INDX": INDX = r.ReadT <IN32Field>(dataSize); return(true); case "DATA": case "SKDT": DATA = new DATAField(r, dataSize, format); return(true); case "DESC": DESC = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "ANAM": ANAM = r.ReadSTRV(dataSize); return(true); case "JNAM": JNAM = r.ReadSTRV(dataSize); return(true); case "ENAM": ENAM = r.ReadSTRV(dataSize); return(true); case "MNAM": MNAM = r.ReadSTRV(dataSize); return(true); default: return(false); } }
public List <FMIDField <Record> > SCROs = new List <FMIDField <Record> >(); // Global variable reference public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); case "CTDA": r.SkipBytes(dataSize); return(true); case "INDX": r.SkipBytes(dataSize); return(true); case "QSDT": r.SkipBytes(dataSize); return(true); case "CNAM": r.SkipBytes(dataSize); return(true); case "QSTA": r.SkipBytes(dataSize); return(true); case "SCHR": SCHR = new SCPTRecord.SCHRField(r, dataSize); return(true); case "SCDA": SCDA = r.ReadBYTV(dataSize); return(true); case "SCTX": SCTX = r.ReadSTRV(dataSize); return(true); case "SCRO": SCROs.Add(new FMIDField <Record>(r, dataSize)); return(true); default: return(false); } }
public BYTEField SLCP; // Soul gem maximum capacity public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "SOUL": SOUL = r.ReadT <BYTEField>(dataSize); return(true); case "SLCP": SLCP = r.ReadT <BYTEField>(dataSize); return(true); default: return(false); } }
public DATAField DATA; // Data public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { if (format == GameFormat.TES3) { switch (type) { case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "CLDT": r.Skip(dataSize); return(true); case "DESC": DESC = r.ReadSTRV(dataSize); return(true); default: return(false); } } switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "DESC": DESC = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadSTRV(dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); default: return(false); } }
public List <FMIDField <Record> > SPLOs = new List <FMIDField <Record> >(); // TES4: (points to a SPEL or LVSP record) public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "ICON": case "TNAM": ICON = r.ReadFILE(dataSize); return(true); case "DESC": DESC = r.ReadSTRV(dataSize); return(true); case "SPLO": if (SPLOs == null) { SPLOs = new List <FMIDField <Record> >(); } SPLOs.Add(new FMIDField <Record>(r, dataSize)); return(true); case "NPCS": if (NPCSs == null) { NPCSs = new List <STRVField>(); } NPCSs.Add(r.ReadSTRV(dataSize)); return(true); default: return(false); } }
public FMIDField <SOUNRecord> QNAM; // Close sound public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "FULL": case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "DATA": case "CNDT": DATA = new DATAField(r, dataSize, format); return(true); case "FLAG": DATA.FLAGField(r, dataSize); return(true); case "CNTO": case "NPCO": CNTOs.Add(new CNTOField(r, dataSize, format)); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); case "SNAM": SNAM = new FMIDField <SOUNRecord>(r, dataSize); return(true); case "QNAM": QNAM = new FMIDField <SOUNRecord>(r, dataSize); return(true); default: return(false); } }
public FMIDField <SCPTRecord>?SCRI; // Unknown public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "RNAM": RNAM = r.ReadSTRV(dataSize); return(true); case "ANAM": ANAM = r.ReadSTRV(dataSize); return(true); case "BNAM": BNAM = r.ReadSTRV(dataSize); return(true); case "CNAM": CNAM = r.ReadSTRV(dataSize); return(true); case "KNAM": KNAM = r.ReadSTRV(dataSize); return(true); case "NPDT": NPDT = new NPDTField(r, dataSize); return(true); case "FLAG": FLAG = r.ReadINTV(dataSize); return(true); case "NPCO": NPCOs.Add(new CNTOField(r, dataSize, format)); return(true); case "NPCS": NPCSs.Add(r.ReadSTRV(dataSize, ASCIIFormat.ZeroPadded)); return(true); case "AIDT": AIDT = new CREARecord.AIDTField(r, dataSize); return(true); case "AI_W": AI_W = new CREARecord.AI_WField(r, dataSize); return(true); case "AI_T": AI_T = new CREARecord.AI_TField(r, dataSize); return(true); case "AI_F": AI_F = new CREARecord.AI_FField(r, dataSize); return(true); case "AI_E": AI_E = new CREARecord.AI_FField(r, dataSize); return(true); case "CNDT": CNDT = r.ReadSTRV(dataSize); return(true); case "AI_A": AI_A = new CREARecord.AI_AField(r, dataSize); return(true); case "DODT": DODT = new DODTField(r, dataSize); return(true); case "DNAM": DNAM = r.ReadSTRV(dataSize); return(true); case "XSCL": XSCL = r.ReadT <FLTVField>(dataSize); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); default: return(false); } }
} // Editor ID public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); default: return(false); } }
public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "DNAM": DNAM = new DNAMField(r, dataSize); return(true); default: return(false); } }
public CREFField CNAME; // RGB color public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "CNAME": CNAME = r.ReadT <CREFField>(dataSize); return(true); default: return(false); } }
public FLTVField?FLTV; // Float data public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FNAM": FNAM = r.ReadT <BYTEField>(dataSize); return(true); case "FLTV": FLTV = r.ReadT <FLTVField>(dataSize); return(true); default: return(false); } }
public List<SCPTRecord.CTDAField> CTDAs = new List<SCPTRecord.CTDAField>(); // Conditions public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return true; case "PKDT": PKDT = new PKDTField(r, dataSize); return true; case "PLDT": PLDT = new PLDTField(r, dataSize); return true; case "PSDT": PSDT = new PSDTField(r, dataSize); return true; case "PTDT": PTDT = new PTDTField(r, dataSize); return true; case "CTDA": case "CTDT": CTDAs.Add(new SCPTRecord.CTDAField(r, dataSize, format)); return true; default: return false; } }
public BYTEField DATA; // Playable public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": FULL = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "DATA": DATA = r.ReadT <BYTEField>(dataSize); return(true); default: return(false); } }
public GNAMField GNAM; // GNAM public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return true; case "TNAM": TNAM = r.ReadSTRV(dataSize); return true; case "ANAM": ANAM = r.ReadT<BYTEField>(dataSize); return true; case "FNAM": FNAM = r.ReadT<BYTEField>(dataSize); return true; case "MNAM": MNAM = r.ReadSTRV(dataSize); return true; case "SNAM": SNAM = new FMIDField<SOUNRecord>(r, dataSize); return true; case "DATA": DATA = new DATAField(r, dataSize); return true; case "GNAM": GNAM = new GNAMField(r, dataSize); return true; default: return false; } }
public DATAField DATA; // Data public override bool CreateField(UnityBinaryReader r, GameFormatId format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "ICON": ICON = r.ReadFILE(dataSize); return(true); case "ICO2": ICO2 = r.ReadFILE(dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); default: return(false); } }
public STRVField DATA; // Digits public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { if (format == GameFormat.TES3) { switch (type) { case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "DATA": DATA = r.ReadSTRV(dataSize); return(true); default: return(false); } } return(false); }
public List <LVLIRecord.LVLOField> LVLOs = new List <LVLIRecord.LVLOField>(); // Number of items in list public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "LVLD": LVLD = r.ReadT <BYTEField>(dataSize); return(true); case "LVLF": LVLF = r.ReadT <BYTEField>(dataSize); return(true); case "LVLO": LVLOs.Add(new LVLIRecord.LVLOField(r, dataSize)); return(true); default: return(false); } }
public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { if (format == GameFormat.TES3) { switch (type) { case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "FNAM": FNAM = r.ReadSTRV(dataSize); return(true); case "RNAM": RNAMs.Add(new RNAMGroup { MNAM = r.ReadSTRV(dataSize) }); return(true); case "FADT": FADT = new FADTField(r, dataSize); return(true); case "ANAM": ANAMs.Add(r.ReadSTRV(dataSize)); return(true); case "INTV": INTVs.Add(r.ReadINTV(dataSize)); return(true); default: return(false); } } switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "FULL": FNAM = r.ReadSTRV(dataSize); return(true); case "XNAM": XNAM = new XNAMField(r, dataSize, format); return(true); case "DATA": DATA = r.ReadINTV(dataSize); return(true); case "CNAM": CNAM = r.ReadT <UI32Field>(dataSize); return(true); case "RNAM": RNAMs.Add(new RNAMGroup { RNAM = r.ReadT <IN32Field>(dataSize) }); return(true); case "MNAM": RNAMs.Last().MNAM = r.ReadSTRV(dataSize); return(true); case "FNAM": RNAMs.Last().FNAM = r.ReadSTRV(dataSize); return(true); case "INAM": RNAMs.Last().INAM = r.ReadSTRV(dataSize); return(true); default: return(false); } }
public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize); return(true); default: return(false); } }
public List <ENCHRecord.SCITField> SCITs = new List <ENCHRecord.SCITField>(); // Script Effect Data public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "MODL": MODL = new MODLGroup(r, dataSize); return(true); case "MODB": MODL.MODBField(r, dataSize); return(true); case "MODT": MODL.MODTField(r, dataSize); return(true); case "FULL": if (SCITs.Count == 0) { FULL = r.ReadSTRV(dataSize); } else { SCITs.Last().FULLField(r, dataSize); } return(true); case "FNAM": FULL = r.ReadSTRV(dataSize); return(true); case "DATA": case "ALDT": DATA = new DATAField(r, dataSize, format); return(true); case "ENAM": ENAM = new ENAMField(r, dataSize); return(true); case "ICON": case "TEXT": ICON = r.ReadFILE(dataSize); return(true); case "SCRI": SCRI = new FMIDField <SCPTRecord>(r, dataSize); return(true); // case "ENIT": DATA.ENITField(r, dataSize); return(true); case "EFID": r.Skip(dataSize); return(true); case "EFIT": EFITs.Add(new ENCHRecord.EFITField(r, dataSize, format)); return(true); case "SCIT": SCITs.Add(new ENCHRecord.SCITField(r, dataSize)); return(true); default: return(false); } }
public PGRIField[] PGRIs; // Inter-Cell Connections public override bool CreateField(BinaryFileReader r, GameFormat format, string type, int dataSize) { switch (type) { case "EDID": case "NAME": EDID = r.ReadSTRV(dataSize); return(true); case "DATA": DATA = new DATAField(r, dataSize, format); return(true); case "PGRP": PGRPs = new PGRPField[dataSize >> 4]; for (var i = 0; i < PGRPs.Length; i++) { PGRPs[i] = new PGRPField(r, 16); } return(true); case "PGRC": PGRC = r.ReadUNKN(dataSize); return(true); case "PGAG": PGAG = r.ReadUNKN(dataSize); return(true); case "PGRR": PGRRs = new PGRRField[dataSize >> 2]; for (var i = 0; i < PGRRs.Length; i++) { PGRRs[i] = new PGRRField(r, 4); } r.Skip(dataSize % 4); return(true); case "PGRL": if (PGRLs == null) { PGRLs = new List <PGRLField>(); } PGRLs.Add(new PGRLField(r, dataSize)); return(true); case "PGRI": PGRIs = new PGRIField[dataSize >> 4]; for (var i = 0; i < PGRIs.Length; i++) { PGRIs[i] = new PGRIField(r, 16); } return(true); default: return(false); } }