Beispiel #1
0
 void Awake()
 {
     Screen.SetResolution(540, 960, false);
     _Instance = this;
     StartCoroutine("SoundCtrl");
     DontDestroyOnLoad(transform.gameObject);
     nAC = PlayerPrefs.GetInt("Credit");
     Debug.Log(nAC);
 }
Beispiel #2
0
 void Awake()
 {
     _Instance = this;
     DontDestroyOnLoad(transform.gameObject);
 }