Beispiel #1
0
    public void JoinGame(string nickname)
    {
        SetGameCamera();
        SScript.SetPlayerInGame(nickname, true);
        switch (GameMode)
        {
        case "LANGame":
            Player = SScript.JoinEmptyGame(nickname, 2);
            break;

        case "EasyAI":
            Player = SScript.JoinNewGame(nickname, 2);
            break;

        case "NormalAI":
            Player = SScript.JoinNewGame(nickname, 2);
            break;

        case "Sandbox":
            Player = SScript.JoinNewGame(nickname, 1);
            break;

        case "Hotseat":
            Player = SScript.JoinNewGame(nickname, 2);
            break;
        }
        Game   = SScript.GetGame(nickname);
        GameId = Game.Id;
        RpcJoinGame(GameId);
        SetHandset(nickname, Player);

        RpcSpawnCScript();
        RpcSetPNumber(Player.Number);
        DownloadData();
        for (int x = 0; x < 4; x++)
        {
            RpcSetTopCardInQueue(GameId, x, STopCardInQueue(x));
        }
        // Specjal modes
        if (GameMode == "NormalAI")
        {
            SScript.JoinGame("NormalAI", 2, GameId);
            SetHandset("NormalAI", Game.NextPlayer(Player));
        }
        else if (GameMode == "EasyAI")
        {
            SScript.JoinGame("EasyAI", 2, GameId);
            SetHandset("NormalAI", Game.NextPlayer(Player));
        }
        else if (GameMode == "Hotseat")
        {
            SScript.JoinGame(nickname, 2, GameId);
            SetHandset(nickname, Game.NextPlayer(Player));
        }
    }