public void Init() { _baucua = new SRSBauCua(); _baucua.moneyType = MoneyType.GOLD; ClearUI(); UILayerController.Instance.ShowLoading(); _account = Database.Instance.Account(); _assetBundleConfig = AssetbundlesManager.Instance.assetSetting.GetItemByGameId(_GAMEID); _soundSetting = AudioAssistant.Instance.GetSettingSound(_GAMEID); _server = SignalRController.Instance.CreateServer <BauCuaSignalRServer>((int)_GAMEID); _server.OnSRSEvent = OnSRSEvent; _server.OnSRSHubEvent = OnSRSHubEvent; _server.SRSInit(_URL, _HUBNAME); ChangeSound(); ChangeTypeMoney(); ChangeChip(uiChips[0]); }
public void Init(SRSBauCua baucua) { _baucua = baucua; LoadStatistic(); }