Beispiel #1
0
        public void SetVertexCount(int size)
        {
            if (_lineRenderer == null)
            {
                Awake();
            }

            if (_points.Count == size)
            {
                return;
            }

            _lineRenderer.SetVertexCount(size);

            while (_points.Count > size)
            {
                _points.RemoveAt(size - 1);
            }

            while (_points.Count < size)
            {
                _points.Add(Vector3.zero);
            }

            _points.Trim();
        }